﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Faust.Andrew.MTG.Player
{
    public class ActionEventArgs<T> : EventArgs
    {
        public T Action { get; set; }

        public ActionEventArgs(T action)
        {
            Action = action;
        }        
    }    

    public delegate void ActionEventHandler<T>(object sender, ActionEventArgs<T> e);    

}
